What's it all about? Tactics/terrain/etc.

Vassals whose true religion is this one are now much more likely to start and join factions against their liege. If you don't give them what they want they can start a civil war. Due to limitations behind the implementation of this fix, characters in existing saves who have taken this decision can still take it one more time, however. Improved Crown Laws: Configurable crown authority which unlocks different sub-laws at each level as well as different succession laws, casus belli, and other effects. Now I can waste the rest of my weekend! These decisions are intended for multiplayer anyway, since console commands can be used in singleplayer to transfer wealth between characters. Sharifate of Medina continues to be ruled by the Husaynids until the last playable start date of 1337. The provinces of Przemysl, Chelm, and Belz now all start and stay as Rusisku instead of starting as Polski and then switching to Rusisku in the late 10th century. [ On Linux, just run your favorite terminal application. Some new factions are added that behave like stellaris factions, they all want something. When a supernaturally powerful fertility potion works too well, characters in their lovemaking haze can no longer visit lovers who are in a foreign prison, and they will not become lovers with any spouses or consorts who are their rivals. Different CK2 and HIP versions (e.g. Piety is lost for ascetics and landed priests who belong to any religion that does not allow them to marry if they are caught in an illicit relationship, not just Christian ascetics and priests, and the amount of Piety lost now scales with their tier. AIs are now also more likely to join a crusade if they are both neighboring the crusade target and are fairly close to them, not just if they are in the crusade title's. One give you extra 500 prestige (on top of 1k from coronation) and the other send you extra 400 gold.Your king start as renown ruler on good terms with the subjects and can pursue father policy of centralization. Created by Nendur. Some more historical details added to the Ma'munids of Khwarezmia. HiP has a better map and interface (though you may have problems depending on your resolution). Simply give the installer a 'no' on SWMH in that case. The default title for Zurvanist priests is now properly "herbad" instead of "priest". Basarabia is now Khavar (Qavar) and ruled by the Khavar chief within Hetumoger. Improved Sieges: Sieges during regular warfare and during looting are now treated differently and both types have new mechanics and flavor. Wicked popes now prefer to excommunicate non-wicked priests on their own instead of wicked priests. If playing in multiplayer, all other players will receive a notification of a transfer whenever it happens. Characters following this religion now get +2 Learning and no longer have a penalty towards female rulers, but are no longer hard to convert. When pledging or unpledging to/from a crusade as an attacker, the amount of prestige and piety added to or removed from the pot now depends on the character's actual tier instead of their current (potentially higher if in a revolt) tier. The province from where she spawns will now always be one that matches her culture and religion. Added equivalencies to some Turkic names (e.g. Can you achieve fame and fortune for your noble family, or will your names be forgotten to history? Please see the. He was a member of the Piast family of rulers, son of Duke Casimir I of Kujawy, and great-grandson of King Casimir II the Just. What happen is any claimant is starting to plot, some neighbors can push their claim to the throne. Default Odds: Example Odds (Average Teenager): If a character loses at least 50% fertility to these events (25% if they are. Ugly, Maimed, Depressed, Measles), New headgear and clothing graphical assets, Tweaks to portrait code (e.g. Coronation and factions are now a thing. Fixed many issues with the Spy On decision's results not properly taking certain character relations into account. What I mean by this is you can legit get a stupid (in HIP standards) ruler with like 6s/5s in everything and that is normal in CK2+. All male homosexual roles were seen as normal (whereas in the Republic and earlier eras, some were seen as demeaning or inappropriate), but lesbianness was greatly frowned upon, even if it still was not seen in as bad of a light as under Christianity.

Now also requires that the ruler be possibly romantically interested in Jeanne d'Arc. Added some more historical shihna (prefect) of Baghdad under the Seljuks. The owner of the holding that got sieged down must now be a defender in the same crusade in which the siege winner is participating. HIP comes with it's own map called Somewhat More Historical (SWMH) which is considered by many to be the best map to play CK2 on. But I'm very happy anyway. The vanilla workaround where changing the gender succession laws of a merchant republic also changes those of the doge's patrician holdings should now work properly. If playing with Rajas of India or Jade Dragon, rulers following this religion (who do not have an elective-type succession law) can now designate heirs. Instead of indifference towards homosexuality in events being done with in-location checks for whether a character is openly Hellenic, there are now two sets of scripted triggers that check for indifference towards homosexual behavior: Commands that change a character's public religion that did not already have encapsulating scripted effects (. Crusader Kings II is an historical grand strategy video game for PC and Mac published by Paradox Interactive. SWMH does not include eastern India but does include Rajastan and Deccan. Of everything that's listed here, the only thing unique to CK2+ is Chaceldonian Christianity. 50% chance of downgrading congenital fertility traits and where the 50% chance actually increases or decreases with health-, age-, and child-related factors, these events randomly reduce the character's hidden, permanent fertility stat by between 0% and 25%. If she is executed after her trial, her death description will now say who had her executed. Certain decisions that allow a human player to potentially adopt a religion that requires DLC to be playable now properly check the target religion instead of the player's current religion. a.

Answer the questions prompted on the command line. Other mods enabled are causing issues. When having sex with another character through an event option, the tooltip no longer displays that a pregnancy might occur if the characters are of the same sex and/or if either character is known to be pregnant, a eunuch, or sterile.

Adds real cultural retinues, every culture has a retinue based on an appropriate real life military unit. Expanded farmland - Reflect historically populated areas, Contextual borders - lesser borders fade away when zoomed out​, Accurate & varied shorelines - no more beaches everywhere, Unique features eg. Reviewed the Buyid setup, so that the Buyids are now more often disunited in the late 10th century and early 11th century. Hellenic is now only indifferent by default towards male homosexuality, not towards female homosexuality. Can now also intermarry with Muslim and Israelite characters. Vukova is now ruled by Croatia instead of Hungary, and Srem/Syrmia is now ruled by Bulgaria instead of Hungary. Troops now also get +10% Morale and ignore defensive attrition. Mercenaries and Holy Orders who take over a nomadic province will no longer become tribal or nomadic themselves. If a player is a prisoner to another player, they cannot use these decisions to transfer wealth to any character other than their captor. On Windows machines navigate to the following directory: Documents/Paradox Interactive/Crusader Kings II/HIP/ then delete the gfx folder. If the attacker wins, the relative of the defender who they take as a captive as an added bonus now has to be unlanded, but can now also be a niece, nephew, aunt, uncle, or cousin of the defender (though more direct relatives are preferred). When playing in Spanish the localisation for non-created kingdoms calls them "Kahanates" instead of "Reinos". Español - Latinoamérica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=1994155763, https://ck2.paradoxwikis.com/More_Bloodlines. I'm not able to introduce heir to realm on this patch, the option isn't present in the interaction menu. or would it cause more bugs? Secondly it includes substantial work on history and cultural related features.

Installer now correctly works on all Windows locales, including Microsoft's new experimental UTF-8 support (which is in open beta / experimental status; the option to use it is seen when adjusting your Windows locale). Tiered Prestige and Piety rewards and penalties now look at characters' real tiers (so e.g. I didn't check if it is compatible with new version, you can try and check I guess. Removed some duplicate Qarakhanid characters. You must log in or register to reply here. Muslims are now stable the same as the rest of the world. Emperor-tier conversions now always apply -5% MA to their old religion and +5% MA to their new one, both for 20 years (from -1%/+1% when converting from religious subjugation, -5%/+5% for 30 years when converting from mass baptisms, and -3%/+3% when converting from other ways).

Rulers following this religion get +1 Piety per month when they are at peace, but can no longer raid. Better Looking Garbs. Characters who convert to a religion with branches based on an interaction with another character now always copies over that individual's branch in addition to adopting their religion. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers. Press question mark to learn the rest of the keyboard shortcuts. Added historical rulers of Tikrit between 1050s and 1100s. As the name suggests, all of its modules share a common focus upon historical immersion. Random characters generated through the auto-lander now have the same stats as if they were generated through the appropriate employment decision. Consists of EMF (core mechanics), SWMH (map and history), LTM (graphics), CPRplus (character portraits), ARKOpack Armoiries (coats of arms), ARKOpack Interface (GUI alternative), SED (make SWMH speak English), and MiniSWMH. Fixed several events where checks for if a character could become a commander and/or if one of a ruler's existing commanders could be replaced by a new commander did not work properly. Smart Tactics System: Complete combat tactics overhaul for more realistic combat tactics, outcomes, cultural command differences, and overall balance. Customization Options: Tired of playing the same old game? Default answers are shown in square brackets following each prompt. Modified game/HIP files.

The event now has a mean time to happen (MTTH) of 24 years that becomes 12 years if the character has an illness that is very likely to affect their fertility (, This time period is doubled for characters with.

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